We re-read the rules and felt confident that we knew what we were doing. We dealt the cards and started playing. In this game each player has two cards that sit face up and two that sit face down. On your turn you get two actions. Which include swapping a card with another players face up card, or playing a card among a few others. The goal is to create as many rainbows as you can as a team, but you can't talk about the cards that are face down in front of you.
My first issue was that I don't know what colors are in the rainbow, and what order they are in, and the instructions don't tell you it either. I think we also got dealt a bad hand as all the "special power cards" in a row, even though we shuffled the game and inserted them in the deck away from each other and shuffled more.
My second issue is that it just wasn't that fun. My 9 year old daughter who loves rainbows asked if we were almost done as she was bored. That's not a good sign when the rainbow lover is tired of the rainbow building game.
Players:
John Stout
Angela Stout
Megan Stout
Stephen Stout
Pros:
Small package which could travel well. Cooperative game with no real stress or tough decisions. Art was psychedelic and enjoyable to look at.
Cons:
Instructions felt poorly written, perhaps printing them in color to better show what was expected would have helped. Game almost felt like a team building activity and less like a game.
Play Again?:
It's real hard to say. I'd be ok with giving it a second chance as we already know the rules. But it probally won't happen.
Designer - Ian Brody
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